Detailed break down of all the noise types in Cinema 4D brought to you by Eli McMakin…
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PDF Download Link : C4D Noise Texture Reference v1.pdf
Eli’s portfolio is available to view at http://www.elimcmakin.com/
Detailed break down of all the noise types in Cinema 4D brought to you by Eli McMakin…
PDF Download Link : C4D Noise Texture Reference v1.pdf
Eli’s portfolio is available to view at http://www.elimcmakin.com/
31 Leather shaders for Cinema 4D release 11, add these cool leather shaders to your interiror arsonal. This pack contains modern leathers, old leathers, bumpy leather and soft leather.
A collection of 23 high resolution leather textures are included along with procedural leather shaders.
Texture map sizes are: 1024×1024 Seamless bump maps included.
Perfect for games texturing, furniture, etc. Each texture map is perfectly seamless/tileable.
I decided to make some cool futuristic building lights in Cinema 4D fully tile able, resolution 1024 x 1024.
I started out with a simple bmp file which I generated and then manipulated it with Photoshop, with a little bit of brush work and coloring.
I have also converted these to V-Ray for Cinema 4D but any 3D users could use these tile able maps with a few tweaks to the shader.
Enjoy them i hope they will help you on a project you can download them from here
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July 1, 2009 – Genetica 3.5 Revealed
Genetica rocks texture synthesis and photo library.
Spiral Graphics Inc. has revealed Genetica 3.5, a stunning new version of its flagship seamless texture, animation, and HDRI environment map editor. The new version, which will be free to licensed users of Genetica 3.0, can be preordered for a 25% discount.
Genetica 3.5 adds texture synthesis to its arsenal of features. This technology, which creates seamless textures from photographic sources, allows artists to achieve photorealistic results easily, while still affording them a vast range of creative options for controlling the texture generation process. The entire process is nondestructive, allowing artists to tweak any past decision and see the result in seconds.
Also included is an integrated online library of over a thousand royalty-free texture photos. With subjects as far reaching as ancient mosaics, synthetic materials, architectural debris, and sea life, this collection will allow artists to get desired results even in situations where needed photos aren’t otherwise available, all while avoiding the legal ramifications of borrowing material from the web.
Other new capabilities include texture bombing, and an innovative way to remove unwanted perspective and distortion from texture photos. The upgrade also introduces a reworked multi-core rendering engine that will bring significant speed improvements.
Genetica 3.5 is expected to be released in the third quarter of 2009. Additional information on the new version is available here.
Spiral Graphics Inc. is a software development firm focused on creating innovative software tools for the computer graphics community.